War Thunder Commander

War Thunder Commander





Aircraft
  • A bug that caused “Reset Radar/IRST direction to boresight” to not center the radar scan zone in TWS mode when the radar was tracking a target has been fixed.
  • A bug that caused the auto tracker target track in the targeting optics to sometimes “fly” away from the target has been fixed.
  • A bug where it was not possible to select another missile type through the visual weapons menu if the aircraft had two different missile types on the BOL countermeasure pylons has been fixed.
Naval Vessels
  • A bug that sometimes caused the assistance notification to appear when destroying an enemy vessel has been fixed.
Graphics
  • XeSS has been updated to version 2.0.1.
  • A bug on Intel Arc GPUs that caused polygon mesh to be visible on the c*ckp...
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Yesterday


21 Apr



On April 22nd at 07:00 GMT, we plan to conduct a brief update of the matchmaking infrastructure. As a result, the game servers may be unavailable for about 10 minutes.

The rules for calculating the average Battle Rating in Air Arcade Battles have been simplified. Previously, the rounding of the rating could depend on the number of aircraft in the crewslots when a player used fewer than three aircraft. For more details on matchmaking based on average Battle Rating, please check out the article on the Wiki[wiki.warthunder.com].

Thank you for your understanding!...

18 Apr



Easter is the main holiday in the Christian calender, celebrating the resurrection of Jesus Christ. It is observed on different dates in both Catholic and Orthodox traditions, but this year those dates coincide on April 20th.


“Easter Egg” decal


“Easter Bunny” decal


Until April 23rd (7:00 GMT) activate the code HAPPYEASTER on the special webpage[store.gaijin.net] and receive the decal “Easter Egg” next time you log into War Thunder.

After activa... Read more

10 Apr



Aircraft
  • Su-27, Su-27SM, J-11A, J-11B — a bug that caused the vertical stabilizers to be absent from the Damage Model has been fixed. (Report[community.gaijin.net]).
Naval Vessels
  • SMS Derfflinger — the amount and sizes of the ammunition storage rooms have been corrected.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an upd... Read more

09 Apr



Each month we share information about accounts that have been banned for cheating or for violating the TOS. We thank you for actively reporting players who aren’t playing by the rules: it really helps us! You can use the battle replay function on our website to report players who you suspect have violated the game’s Terms of Service and the License Agreement. Instructions on how to do this can be found here[support.gaijin.net].

Banned accounts Since our last fair play,... Read more


April 9th is traditionally observed in the Philippines as a national memorial day known as Araw ng Kagitingan (Day of Valor). This day commemorates the fall of the Bataan Peninsula to Japanese forces in 1942. For nearly four months, the defenders of the peninsula held off enemy attacks despite being starved, short of ammunition and low on manpower. For Filipinos, their feat is a shining symbol of valor and selflessness.



In honor of this day, we’ve prepared a special video from the Moments of Valor series, as well as an exclusive bundle with premium vehicles and unique camouflages created by the War Thunder Live community. This bundle is available at a 50% discount in the Gaijin store until April 16th (6:... Read more

07 Apr



In honor of Alexander Ovechkin’s historic achievement of breaking Wayne Gretzky’s NHL goal scoring record, we’re launching a special event for all hockey fans!

Get unique decals, the “Callsign “Hockey Player”” profile icon and celebrate this incredible moment with us!


“Hockey puck” decal

... Read more

04 Apr



Ground Vehicles
  • A bug with the following vehicles where sometimes the ammunition did not explode even if the ammunition module was destroyed (when it “turns black”) has been fixed: T20, M51 (all variants), M4A4 (SA50), P.7.T (AA), Lorraine 37L, Flakpanzer 38, Flakpanzer I, Kugelblitz, Wirbelwind, Zerstorer 45, Panzerjager I, Sd.Kfz.140/1, Pz.II F, Sd.Kfz.221 (s.Pz.B.41), Pvkv III, Pvlvv fm/42, AEC AA, M2A2, GAZ-MM (72-K), T-60, ZiS-12 (94-KM).
  • A7V — a bug that caused the overpressure damage to not be dealt to some crew members has been fixed.
The Great War
  • A7V — the rate of fire in the event has been reduced from 15 to 12 rounds per minute.
  • St-Chamond — mobility in the event has been improved. Operator country of the event vehicle has been changed to F...
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03 Apr



Aircraft
  • Limits for maximum radial speed have been increased for the search and track modes of the aircraft radars. This change allows the locking on of high-velocity targets, such as air-to-air missiles.
Ground Vehicles
  • St-Chamond — the tracer on the AP shell has been replaced with a smoke trail.
  • AML-90 and AMX-13-90 group icon has been corrected. (Report[community.gaijin.net]).
  • St-Chamond, Mark V (Male), Beutepanzer IV, A7V — names ...
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02 Apr



Aircraft
  • Su-30SM — a bug where information about target type recognition disappeared on the HUD when a captured target went beyond the screen has been fixed. (Report[community.gaijin.net]).
  • Sea Harrier FRS.1 (e), Sea Harrier FRS.1, Sea Harrier FA 2 — a bug where it was impossible to switch the HUD mode when the landing gear was down has been fixed.
  • AD-2, AD-4 (all variants), A-1H — a bug where these aircraft did not sink in water has been fixed. (...
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Today, we’re excited to announce the start of a new page in history for War Thunder Esports with the arrival of a professional league! April 2025 marks the start of the War Thunder Championships Series (WTCS), a league comprising four major events throughout 2025.

In this news, we’ll be explaining how this league will work, how you can take part, and the schedule of events!

Welcome to a new competitive era. #WTCS!

Plans For This Year


Major Events Explained All major events have a duration of 8 days, split into 3 stages, including 4 days of Open Qualifiers, 3 days of Play Offs and 1 day of for the Final. All tournaments will be in a double-elimination format.

Open Qualifier Each major event will be prec... Read more

01 Apr



Hey everyone,

There are currently some on-going server issues. We apologise for the inconvenience and are working to fix these issues as soon as possible.

Thank you for your understanding.

31 Mar


Infantry and Expanded Tech Trees in War Thunder!
Introducing a revolutionary update! The long awaited and highly requested addition of infantry to the battlefields of War Thunder is finally here!



We’re always striving to push the boundaries of our game — an online military combat simulator that brings to life legendary weaponry from various eras. That’s why War Thunder is about to grow not only in depth with the introduction of armored vehicles and aircraft from World War I, but also in scale, with infantry now joining the fight!

What does this mean?
Very soon, a large-scale closed beta test of infantry will begin. We’ll share more details about the tech trees, weaponry, gear, and gameplay... Read more


Welcome to the 10th edition of the War Thunder Steam Community Spotlight!
The War Thunder Steam Community Management Team have seen some of your fantastic screenshots and artwork uploaded to the Steam Community Hub! Once again, we’ve collected our favorites and wanted to share them with all of you. Want more? Also check out the previous 9 editions for more cool content.

We have also picked our favorites from the list below to receive the special “Steam Snail” decal. Check Customization > Special > Snails > “Steam Snail” to see if you have it.




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25 Mar



Locations and Missions
  • Golden Quarry, Spaceport, Sun City — a bug that caused some buildings to disappear while still in the player’s view has been fixed.
Graphics
  • A bug that caused trees to shine through clouds has been fixed.
  • A bug that caused a performance drop in the moment of spawning in an aircraft has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the ... Read more


Aircraft
  • Wyvern S.4 — overheating parameters have been adjusted to increase the time it takes to overheat the engine and to increase its survivability during overheat. (Report[community.gaijin.net]). Source: Pilot's Notes for the Westland Wyvern S.4.
Ground Realistic Battles
  • In Ground Battles, the number of Spawn Points it takes to use aircraft with ASMs with IR seekers has been increased by 8%. The maximum spawn cost (when the Battle Rating of the aircraft is equal to the maximum Battle ...
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24 Mar



Aircraft
  • A bug that made moving the radar scan zone vertically and horizontally impossible in TWS mode has been fixed. (Report[community.gaijin.net]).
  • A bug that made it possible to select a target that had moved outside of the current radar scan zone when switching targets cyclically has been fixed.
  • As it is now possible to move the radar scan zone horizontally in TWS mode with cyclic target switching turned on, the values set by the player for the horizontal radar target cue control axis and t...
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21 Mar



Aircraft
  • F/A-18 (all variants) — a bug where the aircraft did not sink in water has been fixed. (Report[community.gaijin.net]).
  • F/A-18C Late — a bug where the player had to press the key for changing NVG mode twice to turn off thermals has been fixed.
  • Su-30SM — the hardpoints for the R-77-1 missile, available without researching modifications, have been changed from 5 and 8 to 2 and 11. This means you can combine more guided weapons with them before researching the R-77-1 mo...
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20 Mar



Aircraft
  • Su-30SM — a bug where the R-27ER on the central rear under-fuselage hardpoint intersected with the Grom-2 bomb on the forward one has been fixed. (Report[community.gaijin.net]).
  • Su-30SM — a bug where the cutoffs on the distance ruler on the radar screen on the MFD could be displayed with decimal points has been fixed.
  • Tornado IDS MLU (RET.8) — a bug where the left external fuel tank did not display in X-ray mode has been fixed. (...
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